17.09.2020

+ Generic Scene
+ Generic Camera
+ Generic Window
+ Contexts for drawing and updateing

+ very basic 2D-implermention
This commit is contained in:
Michel Fedde 2020-09-17 21:28:16 +02:00
parent 9889366317
commit 589d131246
25 changed files with 383 additions and 78 deletions

View file

@ -45,14 +45,23 @@
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="GenericWindow.cs" />
<Compile Include="Scene\IShowCollection.cs" />
<Compile Include="Scene\IShowItem.cs" />
<Compile Include="Shader\InstanceShader.cs" />
<Compile Include="Shader\Shaders.cs" />
<Compile Include="Window\Contexts\DrawContext.cs" />
<Compile Include="Window\Contexts\UpdateContext.cs" />
<Compile Include="Window\GenericWindow.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Scene\GenericCamera.cs" />
<Compile Include="Scene\GenericScene.cs" />
<Compile Include="StaticObjects\Plate.cs" />
<Compile Include="TestShader.cs" />
</ItemGroup>
<ItemGroup>
<None Include="OpenTK.dll.config" />
<None Include="packages.config" />
<EmbeddedResource Include="Shader\Files\default.frag" />
<EmbeddedResource Include="Shader\Files\default.vert" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\SM.OGL\SM.OGL.csproj">
@ -60,6 +69,8 @@
<Name>SM.OGL</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup />
<ItemGroup>
<Folder Include="Types\" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>