17.09.2020
+ Generic Scene + Generic Camera + Generic Window + Contexts for drawing and updateing + very basic 2D-implermention
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parent
9889366317
commit
589d131246
25 changed files with 383 additions and 78 deletions
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@ -45,14 +45,23 @@
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="GenericWindow.cs" />
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<Compile Include="Scene\IShowCollection.cs" />
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<Compile Include="Scene\IShowItem.cs" />
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<Compile Include="Shader\InstanceShader.cs" />
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<Compile Include="Shader\Shaders.cs" />
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<Compile Include="Window\Contexts\DrawContext.cs" />
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<Compile Include="Window\Contexts\UpdateContext.cs" />
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<Compile Include="Window\GenericWindow.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Scene\GenericCamera.cs" />
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<Compile Include="Scene\GenericScene.cs" />
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<Compile Include="StaticObjects\Plate.cs" />
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<Compile Include="TestShader.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="OpenTK.dll.config" />
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<None Include="packages.config" />
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<EmbeddedResource Include="Shader\Files\default.frag" />
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<EmbeddedResource Include="Shader\Files\default.vert" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\SM.OGL\SM.OGL.csproj">
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@ -60,6 +69,8 @@
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<Name>SM.OGL</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup />
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<ItemGroup>
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<Folder Include="Types\" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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