~ Changed Pipelines
(Default2DPipeline: Has Lights, Post-ProcessingEffects, etc.) (Basic2DPipeline: Simple Color and Texture stuff, thats it)
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23 changed files with 243 additions and 59 deletions
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@ -38,7 +38,7 @@ namespace SM2D
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base.OnLoaded();
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SMRenderer.DefaultMaterialShader = Default2DShader.MaterialShader;
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SetRenderPipeline(new Basic2DPipeline());
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SetRenderPipeline(Default2DPipeline.Pipeline);
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}
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protected override void OnRenderFrame(FrameEventArgs e)
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