~ Changed Pipelines

(Default2DPipeline: Has Lights, Post-ProcessingEffects, etc.)
(Basic2DPipeline: Simple Color and Texture stuff, thats it)
This commit is contained in:
Michel Fedde 2020-12-19 18:31:44 +01:00
parent 1ed03fec3f
commit 5d4b360b05
23 changed files with 243 additions and 59 deletions

View file

@ -53,11 +53,13 @@
<Compile Include="Object\PolygonVertex.cs" />
<Compile Include="Pipelines\Adv2DPipeline.cs" />
<Compile Include="Pipelines\Basic2DPipeline.cs" />
<Compile Include="Pipelines\Default2DPipeline.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Scene\Camera.cs" />
<Compile Include="Scene\I2DShowItem.cs" />
<Compile Include="Scene\ItemCollection.cs" />
<Compile Include="Scene\Scene.cs" />
<Compile Include="Shader\Basic2DShader.cs" />
<Compile Include="Shader\Default2DShader.cs" />
<Compile Include="Types\Transformation.cs" />
</ItemGroup>
@ -82,6 +84,8 @@
<ItemGroup>
<EmbeddedResource Include="Light\light.frag" />
</ItemGroup>
<ItemGroup />
<ItemGroup>
<EmbeddedResource Include="Shader\ShaderFiles\basic.glsl" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>