~ Changed Pipelines
(Default2DPipeline: Has Lights, Post-ProcessingEffects, etc.) (Basic2DPipeline: Simple Color and Texture stuff, thats it)
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23 changed files with 243 additions and 59 deletions
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@ -27,6 +27,7 @@ namespace SM2D.Shader
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Uniforms["MVP"].SetMatrix4(context.ModelMaster * context.View * context.World);
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Uniforms["HasVColor"]
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.SetUniform1(context.Mesh.Attributes["color"] != null);
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Uniforms["occlude"].SetUniform1(context.ShaderArguments.ContainsKey("occluder"));
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UniformArray instances = Uniforms.GetArray("Instances");
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for (int i = 0; i < context.Instances.Count; i++)
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