26.09.2020
+ Added BoundingBoxes to Meshes + SM.Base.Objects.Mesh + Vertex Colors + ShowItem Collections + 2D Equlivant + Default Class to store Default Values + SM.OGL.GLSystem to store OpenGL specific system information + SM2D.DrawColor // not working yet + SM2D.DrawComplex to allow access to all features. + SM2D.DrawPolygon + Polygon system // for 2D only yet ~ Renamed SM.OGL.Mesh to SM.OGL.GenericMesh
This commit is contained in:
parent
c4a0847567
commit
617a7ef044
39 changed files with 598 additions and 66 deletions
|
|
@ -2,8 +2,8 @@
|
|||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using SM.Base.Contexts;
|
||||
using SM.Base.Objects.Static;
|
||||
using SM.Base.Scene;
|
||||
using SM.Base.StaticObjects;
|
||||
using SM.Base.Textures;
|
||||
using SM.OGL.Texture;
|
||||
using SM2D.Types;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue