26.09.2020
+ Added BoundingBoxes to Meshes + SM.Base.Objects.Mesh + Vertex Colors + ShowItem Collections + 2D Equlivant + Default Class to store Default Values + SM.OGL.GLSystem to store OpenGL specific system information + SM2D.DrawColor // not working yet + SM2D.DrawComplex to allow access to all features. + SM2D.DrawPolygon + Polygon system // for 2D only yet ~ Renamed SM.OGL.Mesh to SM.OGL.GenericMesh
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39 changed files with 598 additions and 66 deletions
17
SMCode/SM2D/Object/PolygonVertex.cs
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17
SMCode/SM2D/Object/PolygonVertex.cs
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using OpenTK;
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using OpenTK.Graphics;
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namespace SM2D.Object
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{
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public struct PolygonVertex
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{
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public Vector2 Vertex;
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public Color4 Color;
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public PolygonVertex(Vector2 vertex = default, Color4 color = default)
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{
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Vertex = vertex;
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Color = color;
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}
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}
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}
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