26.09.2020

+ Added BoundingBoxes to Meshes
+ SM.Base.Objects.Mesh
+ Vertex Colors
+ ShowItem Collections + 2D Equlivant
+ Default Class to store Default Values
+ SM.OGL.GLSystem to store OpenGL specific system information

+ SM2D.DrawColor // not working yet
+ SM2D.DrawComplex to allow access to all features.
+ SM2D.DrawPolygon
+ Polygon system // for 2D only yet

~ Renamed SM.OGL.Mesh to SM.OGL.GenericMesh
This commit is contained in:
Michel Fedde 2020-09-26 23:40:16 +02:00
parent c4a0847567
commit 617a7ef044
39 changed files with 598 additions and 66 deletions

View file

@ -0,0 +1,17 @@
using OpenTK;
using OpenTK.Graphics;
namespace SM2D.Object
{
public struct PolygonVertex
{
public Vector2 Vertex;
public Color4 Color;
public PolygonVertex(Vector2 vertex = default, Color4 color = default)
{
Vertex = vertex;
Color = color;
}
}
}