08 Oct 2021
~ Fixed Issue with SM.Intergrations.STPostProcessEffect where it would create wierd artifacts when rendered. ~ Moved the initialization process to the RenderPipeline.InitializationProcess-method. ~ PixelInformation.RGB_HDR now use PixelInternalFormat.R11fG11fB10f
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6 changed files with 45 additions and 15 deletions
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@ -188,8 +188,6 @@ namespace SM.Base.PostEffects
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{
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texSize /= 2;
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f = new Framebuffer(texSize);
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f.Append("0", new ColorAttachment(0, pixel));
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_downsampler.Add(f);
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