08 Oct 2021

~ Fixed Issue with SM.Intergrations.STPostProcessEffect where it would create wierd artifacts when rendered.
~ Moved the initialization process to the RenderPipeline.InitializationProcess-method.
~ PixelInformation.RGB_HDR now use PixelInternalFormat.R11fG11fB10f
This commit is contained in:
Nineto Nine 2021-10-08 22:09:47 +02:00
parent 8a84182563
commit 687125cc3e
6 changed files with 45 additions and 15 deletions

View file

@ -188,8 +188,6 @@ namespace SM.Base.PostEffects
{
texSize /= 2;
f = new Framebuffer(texSize);
f.Append("0", new ColorAttachment(0, pixel));
_downsampler.Add(f);