Added DirectionalParticles and fixed the ElapsedNormalized of Timer.

This commit is contained in:
Michel Fedde 2021-04-01 22:06:36 +02:00
parent 01998d78dc
commit 6cb1fea19a
4 changed files with 25 additions and 4 deletions

View file

@ -36,8 +36,13 @@ namespace SM_TEST
window.SetScene(scene = new Scene());
DrawText text = new DrawText(font, "Hi, HI");
scene.Objects.Add(text);
DrawParticles particles = new DrawParticles(TimeSpan.FromSeconds(5))
{
Direction = new Vector2(0, 1),
DirectionRadius = 10
};
particles.Trigger();
scene.Objects.Add(particles);
window.UpdateFrame += WindowOnUpdateFrame;
window.RenderFrame += Window_RenderFrame;