17.01.2021
+ WPF-Support + Game Controller System + GameKeybind System + SM_WPF_TEST
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60 changed files with 1536 additions and 143 deletions
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@ -25,7 +25,7 @@ namespace SM.OGL.Framebuffer
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private bool _canBeCompiled = true;
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private INativeWindow _window;
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private IFramebufferWindow _window;
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private float _windowScale;
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/// <summary>
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@ -40,7 +40,7 @@ namespace SM.OGL.Framebuffer
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/// </summary>
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/// <param name="window"></param>
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/// <param name="scale"></param>
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public Framebuffer(INativeWindow window, float scale = 1) : this(new Vector2(window.Width * scale,
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public Framebuffer(IFramebufferWindow window, float scale = 1) : this(new Vector2(window.Width * scale,
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window.Height * scale))
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{
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_window = window;
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