17.01.2021

+ WPF-Support
+ Game Controller System
+ GameKeybind System

+ SM_WPF_TEST
This commit is contained in:
Michel Fedde 2021-01-17 21:13:37 +01:00
parent af90d617d3
commit 6f23a80f7f
60 changed files with 1536 additions and 143 deletions

View file

@ -31,12 +31,13 @@
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="OpenTK, Version=3.2.1.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<HintPath>..\..\packages\OpenTK.3.2.1\lib\net20\OpenTK.dll</HintPath>
</Reference>
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="System.Xaml" />
<Reference Include="WindowsBase" />
</ItemGroup>
<ItemGroup>
<Compile Include="Controls\Mouse2D.cs" />
@ -44,7 +45,8 @@
<Compile Include="Drawing\DrawObject2D.cs" />
<Compile Include="Drawing\DrawParticles.cs" />
<Compile Include="Drawing\DrawText.cs" />
<Compile Include="GLWindow2D.cs" />
<Compile Include="Window\GLWindow2D.cs" />
<Compile Include="Window\GLWPFWindow2D.cs" />
<Compile Include="Object\Polygon.cs" />
<Compile Include="Object\PolygonVertex.cs" />
<Compile Include="Pipelines\Adv2DPipeline.cs" />
@ -58,6 +60,7 @@
<Compile Include="Shader\Basic2DShader.cs" />
<Compile Include="Shader\Default2DShader.cs" />
<Compile Include="Types\Transformation.cs" />
<Compile Include="Window\IGLWindow2D.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\SM.Base\SM.Base.csproj">
@ -74,11 +77,15 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="OpenTK">
<Version>3.2.1</Version>
<Version>3.3.1</Version>
</PackageReference>
<PackageReference Include="OpenTK.GLWpfControl">
<Version>3.2.3</Version>
</PackageReference>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Shader\ShaderFiles\basic.glsl" />
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>