30.09.2020

+ Mouse support
+ Started to add summaries to SM.Base
This commit is contained in:
Michel Fedde 2020-09-30 21:26:42 +02:00
parent 16366fa015
commit 7acdba92f8
21 changed files with 325 additions and 58 deletions

View file

@ -1,15 +1,27 @@
using System;
using OpenTK;
using OpenTK.Graphics.OpenGL4;
using OpenTK.Input;
using SM.Base;
using SM.Base.Controls;
using SM2D.Controls;
using SM2D.Scene;
using SM2D.Shader;
using Vector2 = OpenTK.Vector2;
namespace SM2D
{
public class GLWindow2D : GenericWindow<Scene.Scene, I2DShowItem, Camera>
{
public Vector2? Scaling { get; set; }
public Vector2 WorldScale => _worldScale;
public Mouse2D Mouse { get; }
public GLWindow2D()
{
Mouse = new Mouse2D(this);
}
protected override void OnLoad(EventArgs e)
{
@ -25,5 +37,21 @@ namespace SM2D
GL.Disable(EnableCap.DepthTest);
base.OnRenderFrame(e);
}
protected override void SetWorldScale()
{
if (Scaling.HasValue)
{
if (Scaling.Value.X > 0 && Scaling.Value.Y > 0) _worldScale = Scaling.Value;
else if (Scaling.Value.X > 0) _worldScale = new Vector2(Scaling.Value.X, Scaling.Value.X / Aspect);
else if (Scaling.Value.Y > 0) _worldScale = new Vector2(Aspect * Scaling.Value.Y, Scaling.Value.Y);
}
}
protected override void OnMouseMove(MouseMoveEventArgs e)
{
base.OnMouseMove(e);
Mouse.MouseMoveEvent(e);
}
}
}