2021-26-03

+ Texture compression

~ General spring cleaning
This commit is contained in:
Michel Fedde 2021-03-26 14:23:59 +01:00
parent bf1118c261
commit 7afec9c9ef
8 changed files with 42 additions and 32 deletions

View file

@ -13,8 +13,8 @@ namespace SM.Base.Controls
/// </summary>
public static class Keyboard
{
internal static KeyboardState? _keyboardState;
internal static List<Key> _lastPressedKeys = new List<Key>();
private static KeyboardState? _keyboardState;
private static List<Key> _lastPressedKeys = new List<Key>();
/// <summary>
/// True, when ANY key pressed.

View file

@ -15,8 +15,8 @@ namespace SM.Base.Controls
/// </summary>
public class Mouse
{
internal static MouseState? _mouseState;
internal static List<MouseButton> _lastButtonsPressed = new List<MouseButton>();
private static MouseState? _mouseState;
private static List<MouseButton> _lastButtonsPressed = new List<MouseButton>();
/// <summary>
/// The current position of the mouse in the screen.