Improved Bloom Effect by adding a Radius-parameter
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c492470430
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4 changed files with 17 additions and 3 deletions
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@ -23,8 +23,11 @@ namespace SM_TEST
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{
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window = new GLWindow();
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window.ApplySetup(new Window2DSetup());
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window.SetRenderPipeline(new TestRenderPipeline());
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window.SetScene(scene = new Scene());
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scene.Objects.Add(new DrawObject2D());
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window.UpdateFrame += WindowOnUpdateFrame;
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window.Run();
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@ -18,9 +18,10 @@ namespace SM_TEST
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_postBuffer = CreateWindowFramebuffer(0);
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Framebuffers.Add(_postBuffer);
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_bloom = new BloomEffect(MainFramebuffer, hdr: true, .75f)
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_bloom = new BloomEffect(MainFramebuffer, hdr: true, .5f)
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{
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Threshold = .5f,
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Radius = 5
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};
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