04.10.2020
+ render pipeline system for more control about the renderering. + Log system + Framebuffer system ~ Default shader was moved to pipelines.
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97e638d9d9
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34 changed files with 660 additions and 106 deletions
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@ -127,7 +127,7 @@ namespace SM.Base.Text
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}
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/// <inheritdoc />
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protected override void Compile()
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public override void Compile()
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{
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RegenerateTexture();
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base.Compile();
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@ -75,9 +75,8 @@ namespace SM.Base.Text
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/// <inheritdoc />
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public override void Draw(DrawContext context)
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protected override void DrawContext(ref DrawContext context)
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{
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base.Draw(context);
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if (_instances == null) GenerateMatrixes();
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}
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