04.10.2020

+ render pipeline system for more control about the renderering.
+ Log system
+ Framebuffer system

~ Default shader was moved to pipelines.
This commit is contained in:
Michel Fedde 2020-10-04 16:31:48 +02:00
parent 97e638d9d9
commit 820d6ce700
34 changed files with 660 additions and 106 deletions

View file

@ -75,9 +75,8 @@ namespace SM.Base.Text
/// <inheritdoc />
public override void Draw(DrawContext context)
protected override void DrawContext(ref DrawContext context)
{
base.Draw(context);
if (_instances == null) GenerateMatrixes();
}