04.10.2020

+ render pipeline system for more control about the renderering.
+ Log system
+ Framebuffer system

~ Default shader was moved to pipelines.
This commit is contained in:
Michel Fedde 2020-10-04 16:31:48 +02:00
parent 97e638d9d9
commit 820d6ce700
34 changed files with 660 additions and 106 deletions

View file

@ -46,6 +46,8 @@
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Framebuffer\ColorAttachment.cs" />
<Compile Include="Framebuffer\Framebuffer.cs" />
<Compile Include="GLDebugging.cs" />
<Compile Include="GLObject.cs" />
<Compile Include="GLSystem.cs" />