04.10.2020
+ render pipeline system for more control about the renderering. + Log system + Framebuffer system ~ Default shader was moved to pipelines.
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34 changed files with 660 additions and 106 deletions
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@ -46,6 +46,8 @@
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Framebuffer\ColorAttachment.cs" />
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<Compile Include="Framebuffer\Framebuffer.cs" />
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<Compile Include="GLDebugging.cs" />
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<Compile Include="GLObject.cs" />
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<Compile Include="GLSystem.cs" />
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