04.10.2020
+ render pipeline system for more control about the renderering. + Log system + Framebuffer system ~ Default shader was moved to pipelines.
This commit is contained in:
parent
97e638d9d9
commit
820d6ce700
34 changed files with 660 additions and 106 deletions
|
|
@ -14,7 +14,7 @@ namespace SM2D.Scene
|
|||
|
||||
public override void Draw(DrawContext context)
|
||||
{
|
||||
Objects.Sort((x, y) => x.ZIndex - y.ZIndex);
|
||||
Sort((x, y) => x.ZIndex - y.ZIndex);
|
||||
|
||||
base.Draw(context);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue