Added Summeries

This commit is contained in:
Michel Fedde 2021-03-19 20:59:02 +01:00
parent 71a22df8bd
commit 8296d9b8a9
47 changed files with 812 additions and 177 deletions

View file

@ -14,7 +14,7 @@ namespace SM.OGL.Framebuffer
/// </summary>
public class ColorAttachment : TextureBase
{
private int _multisamples;
private readonly int _multisamples;
/// <summary>
/// The ID the attachment was given.
@ -50,6 +50,12 @@ namespace SM.OGL.Framebuffer
public ColorAttachment(int attachmentId) : this(attachmentId, PixelInformation.RGBA_LDR)
{ }
/// <summary>
/// Creates a color attachment with a specific id, specific pixel informations and multisamples.
/// </summary>
/// <param name="attachmentID"></param>
/// <param name="pixelInformation"></param>
/// <param name="multisamples"></param>
public ColorAttachment(int attachmentID, PixelInformation pixelInformation, int multisamples = 0)
{
AttachmentID = attachmentID;

View file

@ -14,6 +14,7 @@ namespace SM.OGL.Framebuffer
/// </summary>
public class Framebuffer : GLObject
{
/// <inheritdoc />
protected override bool AutoCompile { get; set; } = true;
/// <summary>
@ -25,8 +26,8 @@ namespace SM.OGL.Framebuffer
CanCompile = false,
};
private IFramebufferWindow _window;
private float _windowScale;
private readonly IFramebufferWindow _window;
private readonly float _windowScale;
/// <inheritdoc />
public override ObjectLabelIdentifier TypeIdentifier { get; } = ObjectLabelIdentifier.Framebuffer;
@ -42,6 +43,9 @@ namespace SM.OGL.Framebuffer
public Dictionary<string, ColorAttachment> ColorAttachments { get; private set; } =
new Dictionary<string, ColorAttachment>();
/// <summary>
/// Contains the current renderbuffer attachments of the framebuffer.
/// </summary>
public List<RenderbufferAttachment> RenderbufferAttachments { get; } = new List<RenderbufferAttachment>();
/// <summary>
@ -131,6 +135,10 @@ namespace SM.OGL.Framebuffer
ColorAttachments.Add(key, value);
}
/// <summary>
/// Appends a renderbuffer attachment to the framebuffer.
/// </summary>
/// <param name="attachment"></param>
public void AppendRenderbuffer(RenderbufferAttachment attachment)
{
RenderbufferAttachments.Add(attachment);
@ -173,6 +181,11 @@ namespace SM.OGL.Framebuffer
GL.Clear(clear);
}
/// <summary>
/// Returns a <see cref="Framebuffer"/> handle of the current framebuffer.
/// </summary>
/// <param name="target"></param>
/// <returns></returns>
public static Framebuffer GetCurrentlyActive(FramebufferTarget target = FramebufferTarget.Framebuffer)
{
Framebuffer buffer = new Framebuffer()

View file

@ -5,7 +5,13 @@
/// </summary>
public interface IFramebufferWindow
{
/// <summary>
/// The width of the window.
/// </summary>
int Width { get; }
/// <summary>
/// The height of the window.
/// </summary>
int Height { get; }
}
}