Added Summeries

This commit is contained in:
Michel Fedde 2021-03-19 20:59:02 +01:00
parent 71a22df8bd
commit 8296d9b8a9
47 changed files with 812 additions and 177 deletions

View file

@ -21,13 +21,13 @@ namespace SM_TEST
{
font = new Font(@"C:\Windows\Fonts\Arial.ttf")
{
FontSize = 32
FontSize = 16
};
Log.SetLogFile(compressionFolder:"logs");
//Log.SetLogFile(compressionFolder:"logs");
window = new GLWindow {VSync = VSyncMode.Off};
window.ApplySetup(new Window2DSetup() {WorldScale = new Vector2(0,1000)});
window.ApplySetup(new Window2DSetup());
window.SetRenderPipeline(new TestRenderPipeline());
window.SetScene(scene = new Scene());
window.RunFixedUpdate(60);
@ -36,15 +36,8 @@ namespace SM_TEST
window.Run();
}
private static DrawParticles particles;
private static void WindowOnUpdateFrame(object sender, FrameEventArgs e)
{
if (Keyboard.GetState()[Key.R])
particles.Trigger();
//particles.Paused = Keyboard.GetState()[Key.P];
GameControllerState s1 = new GameController(0).GetState();
GameControllerState s2 = new GameController(1).GetState();
}
private static void WindowOnLoad(IGenericWindow window)

View file

@ -13,11 +13,11 @@ namespace SM_TEST
public override void Initialization()
{
MainFramebuffer = CreateWindowFramebuffer(16);
MainFramebuffer = CreateWindowFramebuffer(0);
_postBuffer = CreateWindowFramebuffer();
Framebuffers.Add(_postBuffer);
_bloom = new BloomEffect(MainFramebuffer, hdr: true, .5f)
_bloom = new BloomEffect(MainFramebuffer, hdr: true, .75f)
{
Threshold = .5f,
};