01.10.2020
+ Time controls (Stopwatch, Timers, Intervals) + Added smmeries to everything in SM.Base ~ Renamed Vectors to CVectors.
This commit is contained in:
parent
7acdba92f8
commit
97e638d9d9
44 changed files with 1092 additions and 289 deletions
|
|
@ -2,12 +2,27 @@
|
|||
using SM.Base.Objects.Static;
|
||||
using SM.Base.Scene;
|
||||
using SM.OGL.Mesh;
|
||||
using SM.Utility;
|
||||
|
||||
namespace SM.Base
|
||||
{
|
||||
/// <summary>
|
||||
/// The default options.
|
||||
/// </summary>
|
||||
public class Defaults
|
||||
{
|
||||
/// <summary>
|
||||
/// The default shader.
|
||||
/// </summary>
|
||||
public static IShader DefaultShader;
|
||||
/// <summary>
|
||||
/// The default mesh.
|
||||
/// </summary>
|
||||
public static GenericMesh DefaultMesh = Plate.Object;
|
||||
|
||||
/// <summary>
|
||||
/// The default deltatime helper.
|
||||
/// </summary>
|
||||
public static Deltatime DefaultDeltatime = new Deltatime();
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue