01.10.2020

+ Time controls (Stopwatch, Timers, Intervals)
+ Added smmeries to everything in SM.Base

~ Renamed Vectors to CVectors.
This commit is contained in:
Michel Fedde 2020-10-01 15:39:03 +02:00
parent 7acdba92f8
commit 97e638d9d9
44 changed files with 1092 additions and 289 deletions

View file

@ -2,10 +2,17 @@
namespace SM.Base.Objects
{
/// <inheritdoc />
public class Mesh : GenericMesh
{
/// <summary>
/// Contains vertex colors
/// </summary>
public virtual VBO Color { get; }
/// <summary>
/// While initializing, it will add the <see cref="Color"/> to the data index.
/// </summary>
protected Mesh()
{
AttribDataIndex.Add(3, Color);

View file

@ -15,6 +15,7 @@ namespace SM.Base.Objects.Static
/// </summary>
public static Plate Object = new Plate();
/// <inheritdoc />
public override VBO Vertex { get; } = new VBO()
{
{-.5f, -.5f, 0},
@ -23,6 +24,7 @@ namespace SM.Base.Objects.Static
{.5f, -.5f, 0},
};
/// <inheritdoc />
public override VBO UVs { get; } = new VBO(pointerSize: 2)
{
{0, 0},
@ -31,8 +33,10 @@ namespace SM.Base.Objects.Static
{1, 0},
};
/// <inheritdoc />
public override PrimitiveType PrimitiveType { get; } = PrimitiveType.Quads;
/// <inheritdoc />
public override BoundingBox BoundingBox { get; } = new BoundingBox(new Vector3(-.5f, -.5f, 0), new Vector3(.5f, .5f, 0));
//public override int[] Indices { get; set; } = new[] {0, 1, 2, 3};