+ comments to the SM.Base
+ Length, Normalize methods for CVectors
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18 changed files with 248 additions and 33 deletions
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@ -22,8 +22,6 @@ namespace SM2D.Light
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public override void Draw(Framebuffer main, Framebuffer target)
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{
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base.Draw(main, target);
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_shader.Draw(main.ColorAttachments["color"], collection =>
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{
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collection["FragSize"].SetUniform2((SMRenderer.CurrentWindow as GLWindow2D).WorldScale);
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