Implermented Interpolation for CVector
This commit is contained in:
parent
b45a10b676
commit
a4cab567b3
10 changed files with 463 additions and 79 deletions
|
|
@ -48,6 +48,8 @@
|
|||
<Reference Include="WindowsBase" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Animation\AnimationCurves.cs" />
|
||||
<Compile Include="Animation\InterpolationProcess.cs" />
|
||||
<Compile Include="Controls\Keyboard.cs" />
|
||||
<Compile Include="Controls\Mouse.cs" />
|
||||
<Compile Include="Drawing\DrawingBasis.cs" />
|
||||
|
|
@ -63,6 +65,8 @@
|
|||
<Compile Include="Drawing\Particles\ParticleStruct.cs" />
|
||||
<Compile Include="Drawing\Particles\ParticleDrawingBasis.cs" />
|
||||
<Compile Include="Shaders\SimpleShader.cs" />
|
||||
<Compile Include="Types\CVector4.cs" />
|
||||
<Compile Include="Types\CVectorBase.cs" />
|
||||
<Compile Include="Utility\IInitializable.cs" />
|
||||
<Compile Include="Utility\Ray.cs" />
|
||||
<Compile Include="Utility\Util.cs" />
|
||||
|
|
@ -139,5 +143,6 @@
|
|||
<EmbeddedResource Include="Shaders\Extensions\fragment\textureGamma.glsl" />
|
||||
<EmbeddedResource Include="Shaders\Extensions\fragment\noise.glsl" />
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
Loading…
Add table
Add a link
Reference in a new issue