Loads and loads of small improvements I added while developing on my game
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107 changed files with 2278 additions and 1023 deletions
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using System;
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using System.Collections.Generic;
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using OpenTK;
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using SM.Base.Contexts;
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using SM.Base;
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using SM.Base.Scene;
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using SM.Base.Time;
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using SM.Base.Types;
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using SM.Base.Windows;
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using SM.OGL.Shaders;
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namespace SM.Base.Drawing.Particles
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