Loads and loads of small improvements I added while developing on my game

This commit is contained in:
Michel Fedde 2021-03-02 19:54:19 +01:00
parent 41421b1df9
commit a7c71e7ea1
107 changed files with 2278 additions and 1023 deletions

View file

@ -1,6 +1,7 @@
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using OpenTK.Graphics.OpenGL;
namespace SM.OGL.Mesh
{
@ -50,5 +51,11 @@ namespace SM.OGL.Mesh
//if (vbo == null) return;
Add(new MeshAttribute(id, name, vbo));
}
public bool Has(string name)
{
VBO attribute = this[name];
return attribute != null && attribute.Active;
}
}
}