Loads and loads of small improvements I added while developing on my game
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107 changed files with 2278 additions and 1023 deletions
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@ -12,6 +12,7 @@ namespace SM.OGL.Shaders
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public string Name { get; internal set; }
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public UniformCollection Parent { get; internal set; }
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public GenericShader ParentShader { get; internal set; }
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public int Length => storedUniforms.Count;
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public Dictionary<string, Uniform> this[int index] => Get(index);
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