Loads and loads of small improvements I added while developing on my game

This commit is contained in:
Michel Fedde 2021-03-02 19:54:19 +01:00
parent 41421b1df9
commit a7c71e7ea1
107 changed files with 2278 additions and 1023 deletions

View file

@ -13,12 +13,15 @@ namespace SM.OGL.Texture
{
/// <inheritdoc />
protected override bool AutoCompile { get; } = true;
/// <inheritdoc />
public override ObjectLabelIdentifier TypeIdentifier { get; } = ObjectLabelIdentifier.Texture;
public PixelInformation PixelInformation;
public TextureTarget Target { get; set; } = TextureTarget.Texture2D;
/// <summary>
/// The texture filter.
/// <para>Default: <see cref="TextureMinFilter.Linear" /></para>