Loads and loads of small improvements I added while developing on my game
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107 changed files with 2278 additions and 1023 deletions
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@ -13,12 +13,15 @@ namespace SM.OGL.Texture
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{
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/// <inheritdoc />
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protected override bool AutoCompile { get; } = true;
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/// <inheritdoc />
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public override ObjectLabelIdentifier TypeIdentifier { get; } = ObjectLabelIdentifier.Texture;
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public PixelInformation PixelInformation;
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public TextureTarget Target { get; set; } = TextureTarget.Texture2D;
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/// <summary>
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/// The texture filter.
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/// <para>Default: <see cref="TextureMinFilter.Linear" /></para>
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