Loads and loads of small improvements I added while developing on my game
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107 changed files with 2278 additions and 1023 deletions
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@ -7,9 +7,8 @@ using SM2D.Types;
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namespace SM2D.Drawing
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{
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public class DrawParticles : ParticleDrawingBasis<Transformation, Vector2>, I2DShowItem
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public class DrawParticles : ParticleDrawingBasis<Transformation, Vector2>
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{
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public int ZIndex { get; set; }
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public override Func<Vector2, ParticleContext, Vector2> MovementCalculation { get; set; } = ParticleMovement.Default2D;
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public DrawParticles(TimeSpan duration) : base(duration)
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