Loads and loads of small improvements I added while developing on my game
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107 changed files with 2278 additions and 1023 deletions
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@ -1,8 +1,9 @@
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#region usings
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using SM.Base.Contexts;
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using SM.Base;
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using SM.Base.Drawing.Text;
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using SM.Base.Types;
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using SM.Base.Windows;
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using SM2D.Scene;
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using SM2D.Types;
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@ -10,7 +11,7 @@ using SM2D.Types;
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namespace SM2D.Drawing
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{
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public class DrawText : TextDrawingBasis<Transformation>, I2DShowItem
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public class DrawText : TextDrawingBasis<Transformation>
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{
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public DrawText(Font font, string text) : base(font)
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{
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@ -18,8 +19,6 @@ namespace SM2D.Drawing
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Transform.Size = new CVector2(1);
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}
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public int ZIndex { get; set; }
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protected override void DrawContext(ref DrawContext context)
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{
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base.DrawContext(ref context);
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