Loads and loads of small improvements I added while developing on my game
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107 changed files with 2278 additions and 1023 deletions
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@ -1,15 +1,16 @@
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#region usings
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using SM.Base.Contexts;
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using SM.Base;
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using SM.Base.Scene;
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using SM.Base.Types;
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using SM.Base.Windows;
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using SM2D.Types;
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#endregion
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namespace SM2D.Scene
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{
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public class ItemCollection : GenericItemCollection<I2DShowItem, Transformation>, I2DShowItem
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public class ItemCollection : GenericItemCollection<Transformation>
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{
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public ItemCollection()
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{
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@ -18,11 +19,7 @@ namespace SM2D.Scene
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public override void Draw(DrawContext context)
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{
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Sort((x, y) => x.ZIndex - y.ZIndex);
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base.Draw(context);
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}
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public int ZIndex { get; set; }
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}
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}
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