Fixed few problems with render pipeline.

This commit is contained in:
Michel Fedde 2021-03-19 22:57:10 +01:00
parent e24f7ebfb9
commit a9c53a1e52
5 changed files with 19 additions and 45 deletions

View file

@ -53,9 +53,10 @@ namespace SM.Base.Window
/// <inheritdoc/>
public virtual void Initialization()
{
MainFramebuffer.Name = GetType().Name + ".MainFramebuffer";
if (MainFramebuffer != null) Framebuffers.Add(MainFramebuffer);
if (MainFramebuffer != null) {
Framebuffers.Add(MainFramebuffer);
MainFramebuffer.Name = GetType().Name + ".MainFramebuffer";
}
DefaultShader ??= SMRenderer.DefaultMaterialShader;
}