Fixed few problems with render pipeline.
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5 changed files with 19 additions and 45 deletions
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@ -53,9 +53,10 @@ namespace SM.Base.Window
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/// <inheritdoc/>
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public virtual void Initialization()
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{
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MainFramebuffer.Name = GetType().Name + ".MainFramebuffer";
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if (MainFramebuffer != null) Framebuffers.Add(MainFramebuffer);
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if (MainFramebuffer != null) {
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Framebuffers.Add(MainFramebuffer);
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MainFramebuffer.Name = GetType().Name + ".MainFramebuffer";
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}
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DefaultShader ??= SMRenderer.DefaultMaterialShader;
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}
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