Fixed few problems with render pipeline.
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parent
e24f7ebfb9
commit
a9c53a1e52
5 changed files with 19 additions and 45 deletions
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@ -36,12 +36,6 @@
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<Reference Include="OpenTK, Version=3.3.1.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
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<HintPath>..\packages\OpenTK.3.3.1\lib\net20\OpenTK.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\packages\SharpDX.4.2.0\lib\net45\SharpDX.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.XInput, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\packages\SharpDX.XInput.4.2.0\lib\net45\SharpDX.XInput.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Drawing" />
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@ -56,6 +50,9 @@
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<None Include="OpenTK.dll.config" />
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<None Include="packages.config" />
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</ItemGroup>
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<ItemGroup>
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<WCFMetadata Include="Connected Services\" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\SMCode\SM.Base\SM.Base.csproj">
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<Project>{8e733844-4204-43e7-b3dc-3913cddabb0d}</Project>
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@ -69,10 +66,6 @@
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<Project>{a4565538-625a-42c6-a330-dd4f1abb3986}</Project>
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<Name>SM2D</Name>
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</ProjectReference>
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<ProjectReference Include="..\SMOptionals\SM.Game\SM.Game.csproj">
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<Project>{079bab31-3dc4-40da-90c7-efaa8517c647}</Project>
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<Name>SM.Game</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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