19.09.2020

+ Vector-classes
+ Added Background
~ Changed OpenTK.Vector2 to SM.Base.Types.Vector2
This commit is contained in:
Michel Fedde 2020-09-19 19:04:19 +02:00
parent a603ecc417
commit acccf5f0e7
22 changed files with 295 additions and 27 deletions

View file

@ -3,10 +3,12 @@
in vec2 vTexture;
uniform vec4 Tint;
uniform bool UseTexture;
uniform sampler2D Texture;
layout(location = 0) out vec4 color;
void main() {
color = Tint * texture(Texture, vTexture);
color = Tint;
if (UseTexture) color *= texture(Texture, vTexture);
}

View file

@ -13,7 +13,7 @@ namespace SM.Base.Shader
u["MVP"].SetMatrix4(context.View * context.World);
u["ModelMatrix"].SetMatrix4(context.ModelMatrix);
u["Tint"].SetUniform4(context.Material.Tint);
u["Texture"].SetTexture(context.Material.Texture, 0);
u["Texture"].SetTexture(context.Material.Texture, 0, u["UseTexture"]);
}));
}
}