20.09.2020
+ Instance Drawing + Text and Font ~ Made "DrawBackground" forced Background for 2D - DrawEmpty
This commit is contained in:
parent
acccf5f0e7
commit
c4a0847567
29 changed files with 365 additions and 85 deletions
95
SMCode/SM.Base/Text/Font.cs
Normal file
95
SMCode/SM.Base/Text/Font.cs
Normal file
|
|
@ -0,0 +1,95 @@
|
|||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Text;
|
||||
using System.Security.Policy;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics.OpenGL4;
|
||||
using OpenTK.Input;
|
||||
using SM.Data.Fonts;
|
||||
using SM.OGL.Texture;
|
||||
|
||||
namespace SM.Base.Text
|
||||
{
|
||||
public class Font : TextureBase
|
||||
{
|
||||
public Dictionary<char, CharParameter> Positions = new Dictionary<char, CharParameter>();
|
||||
|
||||
public override TextureMinFilter Filter { get; set; } = TextureMinFilter.Linear;
|
||||
public override TextureWrapMode WrapMode { get; set; } = TextureWrapMode.ClampToEdge;
|
||||
|
||||
public FontFamily FontFamily;
|
||||
|
||||
public FontStyle FontStyle = FontStyle.Regular;
|
||||
public float FontSize = 12;
|
||||
public ICollection<char> CharSet = FontCharStorage.SimpleUTF8;
|
||||
|
||||
public int Width { get; private set; }
|
||||
public int Height { get; private set; }
|
||||
public Bitmap Texture { get; private set; }
|
||||
|
||||
public Font(string path)
|
||||
{
|
||||
PrivateFontCollection pfc = new PrivateFontCollection();
|
||||
pfc.AddFontFile(path);
|
||||
FontFamily = pfc.Families[0];
|
||||
}
|
||||
|
||||
public Font(FontFamily font)
|
||||
{
|
||||
FontFamily = font;
|
||||
}
|
||||
|
||||
public void RegenerateTexture()
|
||||
{
|
||||
Bitmap map = new Bitmap(1000,20);
|
||||
Width = 0;
|
||||
Height = 0;
|
||||
using (System.Drawing.Font f = new System.Drawing.Font(FontFamily, FontSize, FontStyle))
|
||||
{
|
||||
using (Graphics g = Graphics.FromImage(map))
|
||||
{
|
||||
g.Clear(Color.Transparent);
|
||||
|
||||
foreach (char c in CharSet)
|
||||
{
|
||||
string s = c.ToString();
|
||||
SizeF size = g.MeasureString(s, f);
|
||||
try
|
||||
{
|
||||
Positions.Add(c, new CharParameter() { Width = size.Width, X = Width });
|
||||
}
|
||||
catch
|
||||
{
|
||||
// ignored
|
||||
}
|
||||
|
||||
if (Height < size.Height) Height = (int)size.Height;
|
||||
Width += (int)size.Width;
|
||||
}
|
||||
}
|
||||
|
||||
map = new Bitmap(Width, Height);
|
||||
using (Graphics g = Graphics.FromImage(map))
|
||||
{
|
||||
foreach (KeyValuePair<char, CharParameter> keyValuePair in Positions)
|
||||
{
|
||||
keyValuePair.Value.RelativeX = (keyValuePair.Value.X + 0.00001f) / Width;
|
||||
keyValuePair.Value.RelativeWidth = (keyValuePair.Value.Width) / Width;
|
||||
|
||||
g.DrawString(keyValuePair.Key.ToString(), f, Brushes.White, keyValuePair.Value.X, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Texture = map;
|
||||
|
||||
_id = SM.Base.Textures.Texture.GenerateTexture(map, Filter, WrapMode);
|
||||
}
|
||||
|
||||
protected override void Compile()
|
||||
{
|
||||
base.Compile();
|
||||
RegenerateTexture();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue