Added more options to CreateWindowFramebuffer

This commit is contained in:
Michel Fedde 2021-03-24 11:21:39 +01:00
parent 7ffe566f9b
commit d17d1ac765
5 changed files with 25 additions and 18 deletions

View file

@ -53,6 +53,14 @@
<Compile Include="Types\Transformation.cs" />
<Compile Include="Window\Window2DSetup.cs" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="OpenTK">
<Version>3.3.1</Version>
</PackageReference>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Shader\ShaderFiles\basic.glsl" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\SM.Base\SM.Base.csproj">
<Project>{8e733844-4204-43e7-b3dc-3913cddabb0d}</Project>
@ -63,14 +71,5 @@
<Name>SM.OGL</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<PackageReference Include="OpenTK">
<Version>3.3.1</Version>
</PackageReference>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Shader\ShaderFiles\basic.glsl" />
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>