Improved PostProcessing System

This commit is contained in:
Michel Fedde 2020-12-13 16:13:00 +01:00
parent 0ab7f29b06
commit e4e7db8dc0
10 changed files with 181 additions and 6 deletions

View file

@ -4,11 +4,15 @@ layout(location = 0) in vec3 aPos;
layout(location = 1) in vec2 aTex;
uniform mat4 MVP;
uniform mat4 ModelMatrix;
out vec2 vTexture;
out vec2 FragPos;
void main() {
vTexture = aTex;
FragPos = vec2(ModelMatrix * vec4(aPos, 1));
gl_Position = MVP * vec4(aPos, 1);
}