Improved PostProcessing System
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0ab7f29b06
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e4e7db8dc0
10 changed files with 181 additions and 6 deletions
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@ -1,6 +1,7 @@
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#region usings
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using OpenTK;
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@ -27,7 +28,8 @@ namespace SM.Base
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/// </summary>
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public abstract class GenericWindow : GameWindow
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{
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private bool _loading;
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internal bool _loading = true;
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internal List<Action> _actionsAfterLoading = new List<Action>();
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/// <summary>
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/// This tells you the current world scale.
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@ -95,7 +97,6 @@ namespace SM.Base
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ExtensionManager.InitExtensions();
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base.OnLoad(e);
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_loading = true;
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}
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/// <inheritdoc />
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@ -111,6 +112,10 @@ namespace SM.Base
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if (_loading)
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{
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_loading = false;
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_actionsAfterLoading.ForEach(a => a());
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_actionsAfterLoading = null;
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OnLoaded();
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}
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}
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@ -284,7 +289,8 @@ namespace SM.Base
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ViewportCamera.RecalculateWorld(_worldScale, Aspect);
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RenderPipeline.Resize();
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PostProcessEffect.Mvp = Matrix4.CreateScale(_worldScale.X, -_worldScale.Y, 1) *
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PostProcessEffect.Model = Matrix4.CreateScale(_worldScale.X, -_worldScale.Y, 1);
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PostProcessEffect.Mvp = PostProcessEffect.Model *
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Matrix4.LookAt(0, 0, 1, 0, 0, 0, 0, 1, 0) *
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GenericCamera.OrthographicWorld;
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}
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@ -295,8 +301,15 @@ namespace SM.Base
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/// <param name="scene"></param>
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public virtual void SetScene(TScene scene)
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{
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if (_loading)
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{
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_actionsAfterLoading.Add(() => SetScene(scene));
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return;
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}
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CurrentScene = scene;
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scene.Activate();
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RenderPipeline.SceneChanged(scene);
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}
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/// <summary>
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@ -305,6 +318,12 @@ namespace SM.Base
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/// <param name="pipeline"></param>
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public void SetRenderPipeline(RenderPipeline<TScene> pipeline)
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{
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if (_loading)
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{
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_actionsAfterLoading.Add(() => SetRenderPipeline(pipeline));
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return;
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}
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RenderPipeline = pipeline;
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pipeline.Activate(this);
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}
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@ -16,6 +16,10 @@ namespace SM.Base
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/// </summary>
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public abstract class RenderPipeline
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{
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public bool IsInitialized { get; private set; } = false;
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protected GenericWindow _window { get; private set; }
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/// <summary>
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/// The framebuffers, that are used in this Pipeline.
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/// </summary>
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@ -51,19 +55,46 @@ namespace SM.Base
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}
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}
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internal void Activate(GenericWindow window)
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{
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_window = window;
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if (!IsInitialized)
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{
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Initialization(window);
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IsInitialized = true;
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}
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Activation(window);
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}
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/// <summary>
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/// Occurs, when the pipeline was connected to a window.
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/// </summary>
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protected internal virtual void Activate(GenericWindow window)
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protected internal virtual void Activation(GenericWindow window)
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{
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}
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protected internal virtual void Initialization(GenericWindow window)
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{
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}
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/// <summary>
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/// Occurs, when the window is unloading.
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/// </summary>
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protected internal virtual void Unload()
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{
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}
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protected Framebuffer CreateWindowFramebuffer()
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{
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Framebuffer framebuffer = new Framebuffer(window: _window);
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framebuffer.Append("color", 0);
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framebuffer.Compile();
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return framebuffer;
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}
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}
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/// <summary>
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@ -80,5 +111,10 @@ namespace SM.Base
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{
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context.ActivePipeline = this;
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}
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protected internal virtual void SceneChanged(TScene scene)
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{
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}
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}
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}
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