Improved PostProcessing System

This commit is contained in:
Michel Fedde 2020-12-13 16:13:00 +01:00
parent 0ab7f29b06
commit e4e7db8dc0
10 changed files with 181 additions and 6 deletions

View file

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#version 330
in vec2 vTexture;
vec4 GetRenderColor();
uniform vec4 Ambient = vec4(1);
layout(location = 0) out vec4 color;
void main() {
color = GetRenderColor() * Ambient;
}