1.0.12 & 1.0.12.1
+ Utility Methods for texture transformations ~ Fixed an issue, where the horizontal & vertical flip was wrongly applied ~ Added missing summaries
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10 changed files with 116 additions and 21 deletions
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@ -18,6 +18,9 @@ namespace SM.Base.Drawing.Text
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/// </summary>
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public int Advance;
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/// <summary>
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/// The bearing for this char.
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/// </summary>
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public float BearingX;
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/// <summary>
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@ -26,6 +29,9 @@ namespace SM.Base.Drawing.Text
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public float Width;
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/// <summary>
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/// Matrix for the texture.
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/// </summary>
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public Matrix3 TextureMatrix;
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}
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}
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