1.0.12 & 1.0.12.1
+ Utility Methods for texture transformations ~ Fixed an issue, where the horizontal & vertical flip was wrongly applied ~ Added missing summaries
This commit is contained in:
parent
a29a2cab53
commit
f11a954b5a
10 changed files with 116 additions and 21 deletions
|
|
@ -23,6 +23,10 @@ namespace SM2D.Drawing
|
|||
Transform.Size = new CVector2(1);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the height of the text.
|
||||
/// </summary>
|
||||
/// <param name="desiredHeight">The height it should be.</param>
|
||||
public void SetHeight(float desiredHeight)
|
||||
{
|
||||
if (!Font.WasCompiled) Font.Compile();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue