Michel Fedde
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2c00dbd31a
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07.10.2020
+ Parent, Name and Flags to objects.
~ Improved Matrix calculations
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2020-10-08 12:25:20 +02:00 |
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Michel Fedde
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820d6ce700
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04.10.2020
+ render pipeline system for more control about the renderering.
+ Log system
+ Framebuffer system
~ Default shader was moved to pipelines.
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2020-10-04 16:31:48 +02:00 |
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Michel Fedde
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97e638d9d9
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01.10.2020
+ Time controls (Stopwatch, Timers, Intervals)
+ Added smmeries to everything in SM.Base
~ Renamed Vectors to CVectors.
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2020-10-01 15:39:03 +02:00 |
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Michel Fedde
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2aa12f8d25
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27.09.2020
~ Moved Default-Shader to 2D to provied 2D-specific feature
~ Fixed UVs in Polygon
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2020-09-27 11:58:14 +02:00 |
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