Commit graph

12 commits

Author SHA1 Message Date
Michel Fedde
01998d78dc Font... 2021-04-01 18:35:59 +02:00
Michel Fedde
7afec9c9ef 2021-26-03
+ Texture compression

~ General spring cleaning
2021-03-26 14:23:59 +01:00
Michel Fedde
8665b5b709 Added missing summeries #1 2021-03-17 17:09:59 +01:00
Michel Fedde
9b917ac181 + comments to the SM.Base
+ Length, Normalize methods for CVectors
2020-12-19 20:49:16 +01:00
Michel Fedde
fd53c73fa7 Fixed Shader Instancing (with that particles and Text, aswell) 2020-12-13 14:21:06 +01:00
Michel Fedde
57fb71d01b + Texture.Aspect
+ Transformation.ApplyTextureSize(Texture texture) & Transformation.ApplyTextureSize(Texture texture, float width)
2020-12-13 13:34:30 +01:00
Michel Fedde
03b3942732 Holidays 12.10. -> 25.10.2020
~ Moved code around in files.

SM.Base:
+ PostProcessing-system
+ OnInitialization() for Scenes.
+ Shader-Extensions
+ Added option to not react while unfocused to the window.
+ Added Screenshots to the window.
+ Connected the log system to the SM.OGL-action system.

~ Replaced IShader with abstract MaterialShader.
~ When a log compression folder doesn't exist, it will create one.

SM.OGL:
+ Added support for UniformArrays
+ Added ShaderPreProcessing
+ Added Shader Extensions.
+ Added Debug actions.
+ SM.OGL settings

~ Framebuffer Size is automaticly changed, when the window and scale is set.

SM2D:
+ Added easy shader drawing.
2020-10-24 15:10:36 +02:00
Michel Fedde
820d6ce700 04.10.2020
+ render pipeline system for more control about the renderering.
+ Log system
+ Framebuffer system

~ Default shader was moved to pipelines.
2020-10-04 16:31:48 +02:00
Michel Fedde
97e638d9d9 01.10.2020
+ Time controls (Stopwatch, Timers, Intervals)
+ Added smmeries to everything in SM.Base

~ Renamed Vectors to CVectors.
2020-10-01 15:39:03 +02:00
Michel Fedde
c4a0847567 20.09.2020
+ Instance Drawing
+ Text and Font

~ Made "DrawBackground" forced Background for 2D

- DrawEmpty
2020-09-20 18:29:09 +02:00
Michel Fedde
acccf5f0e7 19.09.2020
+ Vector-classes
+ Added Background
~ Changed OpenTK.Vector2 to SM.Base.Types.Vector2
2020-09-19 19:04:19 +02:00
Michel Fedde
a603ecc417 18.09.2020
+ Textures
~ Changed 2D coordnate system to lower right as XY+
2020-09-19 15:04:04 +02:00