NUGET-Changes:
+ Materials now have a method to draw. That should allow more freedom on how materials can have a effect on the resulting shader.
~ PostProcessEffect.Draw now needs a source ColorAttachment.
~ Added some missing summaries
GIT-/SOLUTION-Changes:
Remade the folder structure, to something more senseable.
2021-05-14 21:38:50 +02:00
Renamed from SMCode/SM.Base/Drawing/Text/FontCharStorage.cs (Browse further)