smrendererv3/SMCode/SM.OGL/Mesh/MeshAttribute.cs
Michel Fedde 2e7051d800 + AxisHelper
~ Transformation can now set to be ignored. (Sending a Identity, when requested)
~ Changed how Meshes store Attributes
2020-12-13 13:03:57 +01:00

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332 B
C#

namespace SM.OGL.Mesh
{
public struct MeshAttribute
{
public int Index;
public string Name;
public VBO ConnectedVBO;
public MeshAttribute(int index, string name, VBO buffer)
{
Index = index;
Name = name;
ConnectedVBO = buffer;
}
}
}