+ render pipeline system for more control about the renderering. + Log system + Framebuffer system ~ Default shader was moved to pipelines. |
||
|---|---|---|
| .. | ||
| BoundingBox.cs | ||
| GenericMesh.cs | ||
| VBO.cs | ||
+ render pipeline system for more control about the renderering. + Log system + Framebuffer system ~ Default shader was moved to pipelines. |
||
|---|---|---|
| .. | ||
| BoundingBox.cs | ||
| GenericMesh.cs | ||
| VBO.cs | ||