smrendererv3/SMCode/SM.Base/Drawing/DrawingBasis.cs
Michel Fedde 2c00dbd31a 07.10.2020
+ Parent, Name and Flags to objects.

~ Improved Matrix calculations
2020-10-08 12:25:20 +02:00

79 lines
No EOL
2 KiB
C#

using System.Collections.Generic;
using SM.Base.Contexts;
using SM.Base.Objects.Static;
using SM.OGL.Mesh;
namespace SM.Base.Scene
{
/// <summary>
/// Contains general basis systems for drawing objects.
/// </summary>
public abstract class DrawingBasis : IShowItem
{
/// <summary>
/// The material it should use.
/// </summary>
protected Material _material = new Material();
/// <summary>
/// The mesh it should use.
/// </summary>
protected GenericMesh _mesh = SMRenderer.DefaultMesh;
/// <inheritdoc />
public object Parent { get; set; }
/// <inheritdoc />
public string Name { get; set; } = "Unnamed draw object";
/// <inheritdoc />
public ICollection<string> Flags { get; set; }
/// <inheritdoc />
public virtual void Update(UpdateContext context)
{
}
/// <inheritdoc />
public void Draw(DrawContext context)
{
context.Material = _material;
context.Mesh = _mesh;
DrawContext(ref context);
}
/// <inheritdoc />
public virtual void OnAdded(object sender)
{
}
/// <inheritdoc />
public virtual void OnRemoved(object sender)
{
}
/// <summary>
/// Draws the context, that was given to them.
/// </summary>
/// <param name="context"></param>
protected virtual void DrawContext(ref DrawContext context)
{
}
}
/// <summary>
/// Contains general basis systems for drawing objects.
/// </summary>
/// <typeparam name="TTransformation">The transformation type</typeparam>
public abstract class DrawingBasis<TTransformation> : DrawingBasis
where TTransformation : GenericTransformation, new()
{
/// <summary>
/// The current transformation.
/// </summary>
public TTransformation Transform = new TTransformation();
}
}