~ Transformation can now set to be ignored. (Sending a Identity, when requested) ~ Changed how Meshes store Attributes |
||
|---|---|---|
| .. | ||
| Controls | ||
| Drawing | ||
| Object | ||
| Pipelines | ||
| Properties | ||
| Scene | ||
| Shader | ||
| Types | ||
| GLWindow2D.cs | ||
| SM2D.csproj | ||
~ Transformation can now set to be ignored. (Sending a Identity, when requested) ~ Changed how Meshes store Attributes |
||
|---|---|---|
| .. | ||
| Controls | ||
| Drawing | ||
| Object | ||
| Pipelines | ||
| Properties | ||
| Scene | ||
| Shader | ||
| Types | ||
| GLWindow2D.cs | ||
| SM2D.csproj | ||