~ Transformation can now set to be ignored. (Sending a Identity, when requested) ~ Changed how Meshes store Attributes
25 lines
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507 B
C#
25 lines
No EOL
507 B
C#
#region usings
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using SM.OGL.Mesh;
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#endregion
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namespace SM.Base.Objects
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{
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/// <inheritdoc />
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public class Mesh : GenericMesh
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{
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/// <summary>
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/// While initializing, it will add the <see cref="Color" /> to the data index.
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/// </summary>
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protected Mesh()
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{
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Attributes.Add(3, "color", Color);
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}
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/// <summary>
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/// Contains vertex colors
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/// </summary>
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public virtual VBO Color { get; }
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}
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} |